PROGRAMMING
The Park, Masters' Thesis Project
For my masters' thesis, I developed a video game called The Park. The goal of this project was to create an interactive visualization that allows the user to make decisions that result in meaningful changes to the scenario. The player must discover the perfect balance between pollution and energy usage for the environment in the game, and is encouraged to consider the tradeoffs of different energy sources, such as cost, efficiency, and amount of pollution. I wrote the scripts for this game in C#, using MonoDevelop, Unity's standard IDE. |
Nyan Cat's Quest
This was a final project for CS 2261 (Media Device Architecture) at Georgia Institute of Technology. It is a Gameboy Advance video game written in C, and utilizes multiple animated sprites, sound effects, game states, and bug-free gameplay. *Note: You will need a Gameboy Advance emulator on your machine or Android device to play this game. Please see one of the links below to download an emulator.
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Evolve, the Video Game
This video game was developed in a small group with two other students for a final project in LCC 2730 (Constructing the Moving Image) at Georgia Institute of Technology. Autodesk Maya was used to create all the character models, rigs, and animations used in this game, and it was put together in Unity. I was responsible for a majority of the logic and scripting. Click on the button below to play Evolve: |